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My PortfolioAbout Me

TEYA

Work/Learning Points:​

  • Stakeholder meetings/mergers

  • UX testing & research with merchants

  • UI/UX design & defining the product vision 

  • Co-managing a team of engineers

Role(s): Product designer

Team Size: Teya ID team (9), Teya (2000+)

Development Period: 12 Months

Tools: Jira, Figma, Confluence

Platform: Desktop, Mobile

Teya is a London-based company with offices all across Europe concerned with improving the lives of small to medium-sized merchants by creating a platform of tools to help them manage their businesses. I worked as a part of the ID team concerned with enabling SSO authentication across the whole platform as well as identifying every user that interacts with the ecosystem for the purposes of data tracking. This project has been an ongoing effort for 2+ years.

MY WORK

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I spent a lot of time assisting the PM in defining the product vision and way forward. This would involve conducting competitor analyses, conducting user research, and brainstorming with the team for the kind of experience we want to provide to our customers. As a part of the vision, we would set OKRs per-quarter to identify objectives and set goals for the team to reach.

Product Vision

Product Vision

Taxi Chaos is a cartoony, light-hearted, open-world, arcade racing game where the players take on the role of a taxi driver in a fictional recreation of New York City. They will race around against a timer, pick up customers, earn money, complete quests, collect various items, uncover hidden pathways along the city's rooftops, unlock better vehicles and compete against their friends. This game was developed over a period of approx. 12 months.

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