ABOUT ME

Hi! My name's Michal and I'm a game designer, experienced in working with various technologies, including VR, AR, different engines, and methodologies like agile and waterfall on different game types such as single-player, multi-player, and Co-Op projects within teams of varying sizes. Find more in my Resume.
I've been into video games my whole life from the humble beginnings of building tracks in the Trackmania map editor or creating multiplayer maps for Far Cry 2 to studying game design at the Breda University of Applied Sciences in the Netherlands and Full Sail University in Florida.
Throughout my career I've already had the pleasure of working with many talented individuals on some incredibly exciting projects and I can't wait to see what the next one will be!